Saturday, 20 January 2024

More Marvel Cowboys: Kid Colt - Outlaw

BACK IN THE 1960s IT WAS THE SUPERHEROES THAT CAUGHT MY ATTENTION. First, the colourful DC heroes like Flash and especially Green Lantern. Then by the mid-Sixties, I'd focussed more on the Marvel heroes. I was aware that Marvel published other titles from the house ads in the superhero titles, but as I've mentioned before in this blog, I was never much of a fan of war comics or cowboys. It wasn't until much later in my comic collecting endeavours that I began to appreciate that Stan was a pretty good writer in almost any genre.

Marvel had three western characters that stood the test of time. I already covered Two-Gun Kid in an earlier post. Of the remaining two, Kid Colt Outlaw had the longer run, clocking up 229 issues of his own title, as opposed to Rawhide Kid, who only managed 151 issues. Kid Colt also racked up dozens of appearances in Marvel's contemporary Western anthologies, like Wild Western, Western Winners and the odd filler slot in Two-Gun Kid.

Originally titled Kid Colt Hero of the West, the book joined existing Timely Westerns like Western Outlaws and Sheriffs and Wild Western, becoming the sixth Marvel Western comic and the third cowboy to appear in his own title.

Kid Colt Outlaw arrived, full-blown, in his own title on 25 June 1948 (cover-dated August), in a 52-page mag, scripted by Ernie Hart and drawn by Bill Walsh. Who actually created the character is now lost in the mists of time, but as the back story of Kid Colt is so very similar to that of Two-Gun Kid, I wonder if Stan Lee didn't have a big hand in both.

HOW IT ALL BEGAN

Both Kid Colt and Two-Gun Kid grew up the sons of farmers. Both are pacifists who have sworn not to carry guns. And both take up shootin' irons when their respective fathers are killed. When Blaine Colt's father is murdered and the family farm stolen by crooked Sheriff Yates, young Blaine takes up his dad's six-gun to avenge his murder. But killing a lawman will never end well for the shooter, so young Blaine becomes Kid Colt, Outlaw ... always one step ahead of the posse, roaming the range and righting wrongs wherever he goes.

Marvel wasn't too sure what to call Kid Colt's comic at the start, but quickly settled down to Kid Colt Outlaw. For some reason, Kid Colt 2 (Oct 1948) was 36 pages, while 3 and 4 were 52 pagers. All the covers of this first run were by Syd Shores.

The earliest stories were written by Ernie Hart, which will be a familiar name to regular readers of this blog, and drawn by Bill Walsh, a veteran of the Iger Eisner shop who had largely disappeared from comics by 1953, returning to the medium for a long stint on Treasure Chest in the early to mid 1960s. 

Over the next few issues many Marvel regulars contributed art to the series, with Russ Heath as the main artist and others, like Mike Sekowsky, Gene Colan and Joe Maneely, pitching in, mostly over scripts by Ernie Hart and, later, Leon Lazarus.

There was a three month break between Kid Colt 4 (Feb 1949) and Kid Colt 5 (May 1949) and when the series returned it was again as a 36-pager, though issues 9 and 10 of the book were back to 52 pages, before reverting to the standard 36 pages for the remainder of the run.

Kid Colt 7 (Nov 1949) was the first to break away from the formula of the first few issues, sporting a Russ Heath cover and a book-length Kid Colt story by Hart and Heath.

Judging from the job numbers, issues 5-8 of Kid Colt Outlaw were using up Ernie Hart/Russ Heath inventory stories and Syd Shores covers from the earlier 1948 run, though the frequency was a bit haphazard, with an inexplicable four-month gap between issues 6 and 7, then finally settling down to a bi-monthly frequency with issue 12.

One other interesting thing I found in Kid Colt 4 was an anti-Wertham editorial, presumably written by Stan Lee, in which "The Editors" of the "Marvel Comic Group" take issue with the Wertham's anti-comics campaign a full five years before the Kefauver hearings of 1953. Click image to enlarge.

The stories mostly had Kid Colt foiling schemes to take over ranches by crooked sheriffs and other unsavoury characters (well, it is a cowboy series). One notable exception was the tale "Fight or Crawl, Outlaw" in Kid Colt Outlaw 4 (Feb 1949) which had the Kid forced to take the place of a fighter in a boxing match, by Ernie Hart and Russ Heath. Curiously, an almost identical story had been published a few months earlier, "Death in the Ring" in Two-Gun Kid 3 (Aug 1948), drawn by Syd Shores. The scripter remains unidentified, but there's a good chance it's Ernie Hart - unless Stan Lee wrote the original and asked Hart to rework it for the Kid Colt story. Another Kid Colt trope was the tale in which The Kid encounters a youngster who wants to be an outlaw, for example "The Man from Nowhere" in Kid Colt 9. Then Kid Colt has the task of convincing them that the life of an outlaw is anything but glamorous. The Kid would encounter many, many rannies like this during his long run.

One odd story in Kid Colt 4 involved the Kid meeting a giant - the grandson of Paul Bunyon - in a rare fantasy-tinged tale. Pencilled by Mike Sekowsky, the scripter is unknown, though it does use fantasy tropes that wouldn't be out of place in a Stan Lee script.

I've mashed up some of the pages of Kid Colt 7 here to give a sense of the scope of the tale, with The Kid transported to New York at one point to investigate the source of The Brain's wealth. Click image to enlarge.

One stand-out issue of the earliest Kid Colts was 7 (Nov 1949). The epic 18-page story, "Trapped Between Two Fires", had The Kid battle a ruthless Wall Street financier, The Brain, who decides to take over swathes of the West and set himself up as an absolute monarch, with an actual medieval castle. We also see the Kid travel to New York to take out The Brain's investment company that's funding his mad schemes - though I had to wonder why all the shooting didn't bring the NYPD down on The Kid. We wouldn't see its like again, and I can only surmise that editor Stan Lee experimented with this book-length format and abandoned it until it was revived with Fantastic Four 1 (Nov 1961). 

Kid Colt 9 (May 1950) featured some early Marvel work by the great Joe Maneely. Maneely, had started drawing for Stan Lee's titles the preceding month, focussing mainly on western titles like Western Outlaws and Sheriffs and Whip Wilson ... and contributed art for another epic-length tale in Black Rider 8 (Mar 1950).

Joe Maneely contributed many great covers to the Kid Colt series, though rarely drew any of the interior art. His bold, powerful designs made him a natural cover artist and he drew more Atlas covers than any of Stan Lee's other artists.

Maneely rapidly became Stan Lee's go-to guy for covers and over the next seven years contributed hundreds of covers to Atlas titles and dozens to Kid Colt Outlaw, including 10, 11, 12, 16, 20, 21, 40, 41, 42, 43, 47, 51, 52, 53, 54, 56, 60, 61, 65, 67, 68, 69, 71, 73, 75-79, 80 and 81. Jack Kirby's first cover for the title was Kid Colt Outlaw 83 (Mar 1959)

It seems odd to retell Kid Colt's origin story so soon after his first appearance, but I guess editor Stan Lee must've had his reasons. The second Kid Colt story also allows for a character to give a speech about how The Kid has never been known to steal and has only ever gunned down those who later proved to be murderers themselves.

Kid Colt 11 (Oct 1950) was something of a reset issue. It presented a newly-drawn version of the "origin" story from issue 1 after little over two years, and a back-up story, "Captured by the Comanches", where an old timer sets an obsessed lawman straight on exactly the kind of man Kid Colt is ... and even though an earlier story established Kid Colt as an ally of the Comanche, in this tale he's at odds with them.

From Kid Colt 9, the old team of Ernie Hart and Russ Heath gradually gave way to scripter Leon Lazarus and artist Pete Tumlinson. 

Lazarus worked mainly on Atlas western titles until the mid-1950s. He had started at Timely as a letterer, then moved into script-writing, joining the Timely staff as an assistant editor under Don Rico. When Rico (and fellow editor Ernie Hart) left the company at the end of the 1940s, Lazarus became Al Jaffee's assistant. One of the writers overseen by Lazarus was Patricia Highsmith, who would later go on to a stellar career as a novelist. Lazarus lost his staff job in January 1950, when publisher Martin Goodman decided that it was cheaper to use only freelance talent, though Lazarus continued to freelance for the company. Gradually, he transitioned away from comics to work almost exclusively for Goodman's "slick" magazines. In 1965, he made a brief return to Marvel Comics, scripting a single Giant-Man story in Tales to Astonish 64 (Feb 1965). As he explained to the fanzine Alter Ego: 

"[Goodman] wasn't sold on [the Marvel Method] of doing stories [in which writers would supply artists with a plot synopsis, rather than full script, allowing artists to tell the story's visual narrative with their own pacing and details]. He became concerned that Stan would have too much leverage over him, and he worried about what would happen if Stan ever decided to leave the company. Goodman wanted other writers as a back-up in case he needed them, so he ordered Stan to use other writers ... Goodman told Stan to, 'Have Leon write stories.' Stan called me and up and asked if I was willing to come in and work there again. ... I didn't want to say 'no' because I was working for Goodman's men's magazines, and didn't want to lose the account. I only did this one story, because I wasn't comfortable with the way Stan wanted writers to work with the artists, though I see now how right he was."

Leon Lazarus: 22 August 1919 - 28 November 2008.

Howard Peter Tumlinson started selling artwork to Timely in 1949 and quickly became a frequent contributor to the western titles, drawing Kid Colt's appearances in his own magazine and in the back-up stories in Wild Western. Towards the mid-1950s Tumlinson also drew quite a few horror stories for Atlas, but dropped out of comics around that time to concentrate on book illustration.

Pete Tumlison: 2 June 1920 - 5 June 2008.

Lazarus and Tumlinson worked on Kid Colt until issue 24 (Jan 1953), when long time artist Jack Keller took over for an unprecedented 109-issue run, from Kid Colt 25 (Mar 1953) to 133 (Mar 1967).

The tone and content of the Lazarus/Tumlinson stories weren't a lot different to the Ernie Hart/Russ Heath ones. The Kid continued his travels around the west, thwarting crooked sheriffs, busting up gangs of rustlers and making hero-worshipping teenagers hate him.

With Kid Colt 25 (Mar 1953), the legendary Jack Keller took over as artist, though Lazarus would continue as scripter until Kid Colt 31 (Oct 1953) so, unsurprisingly the tone of the stories didn't really change.

Three occasions in the first 24 issues of Kid Colt Outlaw where The Kid has shot a fleeing villain in the back - not really cricket, is it?

What struck me during this period was just how ruthless Kid Colt was. Even though he was battling bad guys - and he himself was really only an outlaw due to a series of misunderstandings - The Kid would routinely shoot an escaping baddy in the back. In fact, in the first 24 issues of his mag Kid Colt killed 197 opponents by gunshot. And this doesn't count the other bad guys he despatched by knife, hurling from a height or, on two memorable occasions, causing the villains to blunder into a noose intended for The Kid.

So, although I'm not fan of censorship, I can see why some authorities might have some valid objections to some of the action in some comics of the period. And bear in mind there were other companies that published much more extreme material than Atlas/Marvel. We know that Frederic Wertham was campaigning against comics as early as 1948, when Kid Colt Hero of the West 1 debuted. So rather than rein in the killings, Marvel hired a psychiatrist to endorse the comics. From Kid Colt 2 (Oct 1948) to issue 9 (May 1950), there was a sign-off from "Jean Thompson, MD, Psychiatrist" of the New York Board of Education.

For a period, all Timely/Marvel comics carried an endorsement from Dr Jean Thompson of the New York Board of Education.

From Kid Colt 32 (Dec 1953) onwards, there would be a softening of the violence. The Kid would more regularly shoot the guns out of his opponents' hands rather than drilling villains through the heart. This might well have been because by the time that issue was going to press the Kefauver Hearings on juvenile delinquency would have been in full swing, and comics publishers deemed it wise to tone down the ultra violence. At the same time, Leon Lazarus was out as scripter - which may or may not have had something to do with the inherent violence in his stories - and another Timely veteran, Joe Gill, was in. Gill's WIKIpedia entry suggests he left Marvel for Charlton in 1948, but that doesn't appear to be the case. It seems that Gill may have left comics for a period, but soon fetched up at Marvel and Charlton in 1953, starting with a story in Kid Colt 30 (Sep 1953). Gill would write strips for Marvel in all kinds of genres, but as the 1950s wore on, he contributed fewer and fewer stories to Marvel and more and more to Charlton. Nonetheless, he continued writing Kid Colt Outlaw right up to the Great Atlas Implosion of 1957, after which the scripting was taken over by Stan Lee.

Joe Gill: 13 July 1919 - 17 December 2006.

So if we look at the next 24 issues of Kid Colt Outlaw - which takes us to the beginning of the Comics Code Approved issues of the title - there's quite a drop in the body count, where The Kid only kills 157 opponents by gunshot. And by the time we get to issue 50, just five issues into the era of the Comics Code, the body count had dropped to zero.

It's hard to attribute the toning down of the violence to any one thing. Probably the Senate Hearings and the resultant introduction of the Comics Code was a big factor, but Joe Gill's scripts may also have been a bit less kill-happy by choice. And the third factor is that with the arrival of Jack Keller as artist, The Kid seems to make far more disarming shots than kill-shots.

WHO THE HECK IS JACK KELLER?

Jack R. Keller was born on 16 June 1922 in Reading, Pennsylvania. On graduating from West Reading High School Keller starting looking for work as an illustrator and in 1941 his creation The Whistler appeared in Dell's War Stories 5, published mid-1942. From there Keller landed assignments for Quality Comics on Blackhawk, and doing backgrounds on The Spirit while Will Eisner was in the army. 

"While I was still working for Quality Comics I took some work around to Fawcett and got a strip called Johnny Blair in the Air," Keller said in a 1972 interview. "It was a filler for Captain Midnight’s comic book and was an airplane strip about the Civil Air Patrol. So I did that and I also got some work from Fiction House [Wings Comics 46 (Jun 1944) to 66 (Feb 1946)]. I was very much influenced by air war which was quite a thing of the time. I illustrated Suicide Smith and Clipper Kirk. Clipper was a naval pilot and he was always on an aircraft carrier. Every time he cracked up he fell into the arms of a beautiful girl. It was always the same script every time! Suicide Smith was pretty similar only he was a marine pilot. After the war the army and navy stories disappeared and crime stories were starting to pick up. I did some work for Biro and Wood on Crime Does Not Pay. I also did some work for Hillman Publications including a strip called The Rosebud Sisters. It was about two elderly ladles, a takeoff of Arsenic and Old Lace, that got into all kinds of curious situations. So I worked on those strips and then it seemed that detective stories were fading a bit and around '48 and '49 I also did some work for a parochial school magazine called Topics. It contained comic strips that would tell the lives of priests and various types of heroes."

In 1950, Keller took a staff job in the Timely/Marvel bullpen, and began churning out horror and crime stories for Martin Goodman's very hungry comics line.

After a couple of years Keller was drawing western titles for Atlas/Marvel, at first on Wild Western, but then really found his niche as the permanent artist for Kid Colt Outlaw, where he would continue for the next 15 years, the longest run by an artist on any Marvel character.

Though never as distinctive as contemporaries John Severin or Bill Everett, Keller's work was solid, with bold figurework and deft storytelling. Looking at Keller's 1950s output now, I'm reminded at times of the Simon and Kirby work of the same period. Stan Lee must have thought so too, because not even during the early 1960s did Stan feel the need to have Jack Kirby draw a few Kid Colts to "course-correct" Keller. 

After the Atlas Implosion, Keller supplemented his income by working in the auto trade as a salesman, then began drawing for Charlton, notably on the popular racing car comics of the time, like Hotrod Racers and Teenage Hotrodders.

Though Keller was drawing a few westerns for Charlton during his stretch there, it was the race-car comics that he enjoyed drawing the most.

"I was getting very wrapped up with automobile illustration," Keller told fan John Mozzer in 1972. "The racing stories that I was producing for Charlton were progressing quite nicely. Dick Giordano, who was editor at the time, offered me a very nice package if I would go exclusively with Charlton and forsake my duties with Marvel. So, after telling Stan Lee about this he gave me a counter offer to go with Marvel exclusively. I pondered the question quite a bit because they both had been excellent people to work for. I like Stan Lee very much and I also enjoyed Dick Giordano’s company. I finally decided on going with Charlton for the simple reason that the subject matter was more appealing to me. That was the sole reason. Actually, financially. Stan Lee’s offer was superior. so it was a matter of illustrating what I liked best and at that time it was auto racing."

By the early 1970s, Jack Keller had largely given up drawing comics and had returned to the auto retail business. He died in 2003, and was buried in Forest Hills Cemetery in Reifften, Pennsylvania.

Jack Keller: 16 June 1922 - 2 January 2003.

BACK TO KID COLT

One thing I particularly noticed about Jack Keller's style of storytelling was that traditionally, the first page of any story in a multi-story comic would usually depict an eye-grabbing scene from somewhere in the narrative. Pretty quickly after Keller taking charge of the illustration, the first page of the Kid Colt stories would actually have the splash page as the first scene in the story. I had always thought that this had been a Jack Kirby innovation that he'd introduced with the 1960s Fantastic Four comics ... but no.

Successive splash pages from Kid Colt 24, 25 and 26: All this time I'd thought it was Jack Kirby who invented the idea of making the first splash page of a story the opening scene rather than a "mini-cover" highlighting the most interesting scene in the strip ... but turns out it was Jack Keller.

Something else I noticed about Joe Gill's Kid Colt scripts was that there were fewer instances of recycling the same old story tropes. The only two that Gill returned to a few times were the tried and trusted "Youngster wants to be outlaw and the Kid dissuades him" (six times!) and the less trusty "Kid Colt convinces the lawman chasing him that he's decent type after all" (just three instances). Larry Lazarus also used these cliches, but also enjoyed "The Kid breaks out of jail to catch the real villains" and "Kid Colt is tortured by indians".

After the departure of Joe Gill in late 1957, Stan Lee became the regular scripter on Kid Colt Outlaw, with issue 77. Though not the most reliable indicator of actual sales, the Publisher's Statement of Ownership information for 1960 has Kid Colt as the third best-selling Marvel Comic after Tales to Astonish and Tales of Suspense at an average 144,746 copies a month. Which is why Stan may have been reluctant to quit scripting the western and teen titles even as the super-hero books were burgeoning, preferring instead to hand over writing chores on Astonish, Suspense, Journey into Mystery and Strange Tales to Ernie Hart, Robert Bernstein and Jerry Siegel.

Under Stan's scripting, it was pretty much business as usual, but with just a little touch of humour. Stan would continue using the same tropes that had made the Marvel cowboys among the best-selling titles of the period, warning the occasional wayward youngster away from the outlaw life and changing lawmen's opinion of him - most of the time.

Stan Lee's first dozen or so Kid Colts pretty much followed the style of Joe Gill's stories, with a dash more pep and humour. Stan also made sure he had Jack Kirby on cover art, to ensure the continued high sales of the title.

Stan also got Keller an inker ... quite why he did that I'm not sure. Maybe it was to free Keller up to take on more Charlton work, but artwork does take a noticeable upturn at this point due to the polished enhancements veteran Christopher Rule brought to the artwork.

In a first for Kid Colt, Stan Lee introduced an ongoing nemesis for The Kid, Marshal Sam Hawk, the most ruthless and dedicated lawman in the west. The character would appear in at least three more Kid Colt stories.

Another innovation Stan made was to introduce an ongoing antagonist for Kid Colt. Marshal Sam Hawk was a no-nonsense lawman, who would uphold the law rather than justice. A bit like an early version of Judge Dredd. Sam Hawk would go on to appear in Kid Colt 80, 84 and Gunsmoke Western 60 (Sep 1960), then Kid Colt 98 (May 1961) and 101 (Nov 1961), then again in Kid Colt 121 (Mar 1965). I don't think The Kid ever did change Hawk's mind about him.

Stan must've figured it was time to remind readers how a good young cowboy like Kid Colt came to be an outlaw ... though this time the villain was a local gang leader (still named "Lash Laribee", though) instead of a corrupt sheriff who wanted the Colt ranch.

In Kid Colt 79 (Jul 1958), Stan and Jack Keller did a retelling of the origin, but this time changing the villain from a corrupt lawman to a local thug. The first origin story was set in the town of Purgatory, whereas Stan's retelling is set in Abilene. This was an old choice because on several occasions during the series, by-standers have remarked that they recognise The Kid because they saw him in a shootout in Abilene, so by re-tooling Purgatory as Abilene, Stan has retroactively had Kid Colt repeatedly returning to the scene of his father's murder for further gun-duels. It also suggests that Stan didn't bother reading over the file copies of Kid Colt before he took over the scripting. Perhaps he figured no one would care.

For a man on the run from the law, that Kid Colt sure spends a lot of time in Abilene ... (click image to enlarge).

Then with issue 89 it's as though Stan figured that as the fantasy titles were doing so well, he'd introduce some fantasy elements into the western titles. Kid Colt 89 (Mar 1960) cover-featured a ghost and, although it turns out to be a gang of bandits impersonating a ghost, just as The Kid is at their mercy, an unseen something scares the wits out of them. The monster Warroo, in Kid Colt 100 (Sep 1961), is just gunfighter Rack Morgan posing as a travelling magician and further moonlighting as a creature of native American legend. By contrast, the alien in Kid Colt 107 (Nov 1962) is a genuine alien, stranded on Earth when his ship is damaged by a passing comet. The friendly creature is defended from some terrified townsfolk by The Kid, and is rescued by his fellow aliens at the end of the tale. I'm pretty sure this was Kid Colt's only brush with extraterrestrials.

Ghosts and monsters and aliens ... just some of the fantasy story elements that would haunt Kid Colt during the first year or two of the 1960s.

The other innovation Stan brought to the title was the concept of larger-than-life villains. Sometimes foreshadowing later villains of Marvel's various superheroes series, Kid Colt would face off against such colourful protagonists as Iron Mask (twice, in Kid Colt 110 and 114, May 1964 and Jan 1964), The Scorpion (115, Mar 1964), The Invisible Gunman (116, May 1964) and The Fat Man and his boomerang (117, Jul 1964) - all of these would be recycled as Marvel villains just a year or too later. And although I tend to be sceptical about most Marvel prototypes, the Fat Man character was very much a forerunner of The Kingpin, who would debut three years later in Amazing Spider-Man 50 (Jul 1967). As one bystander in the Kid Colt story remarked  ... "That ain't fat, that's solid muscle".

Story elements from the Marvel superhero titles began to crop up in the Kid Colt stories. Issue 109 (Mar 1963) also featured a pirate called the Barracuda, an idea that would later turn up in Strange Tales 120 (May 1964).

Kid Colt Outlaw 123 (Jul 1965) was the last issue to feature Stan Lee scripts and Jack Kirby covers ... and for me, this is where my interest in the title ended. Jack Keller would continue to pencil the interiors until Kid Colt 130 (Sep 1966), when the format changed to 72-page giants for three issues, but when the title returned to 12 cents and 36 pages, the scripting was by Gary Friedrich or Denny O'Neill, and Herb Trimpe, Dick Ayers and Werner Roth variously provided the pencilling.

Even though overtaken in sales by Rawhide Kid in 1963, Kid Colt Outlaw's run remains impressive. From 1948 to 1968 the title was one of Marvel's best-sellers. And even when the new material was replaced by reprint, the title continued for another 11 years, finally being cancelled with issue 229 (Apr 1979), an incredible 30 year run.

Though stories did get a bit samey - a familiar half dozen plots were dragged out and re-tooled on a too-regular basis - I still have real soft-spot for the Marvel westerns, particularly those scripted by Stan.

Next time, I'll take a look at my very favourite Marvel western character, which was essentially a revamp of a 1950s cowboy superhero.

Next: The Ghost Rider (no, the other one!)



Thursday, 9 November 2023

Marvel Comic Covers: Invasion of the Floating Heads

I'VE LOOKED AT THE ARTISTIC QUIRKS of Marvel Comics covers before in this blog. So here's another one for your collection ... Floating Heads.

Yes, it's an odd one - pretty much exclusive to Marvel, I'd say. I'm hard-pressed to think of any examples at other companies ... though you, dear reader, might prove me mistaken. And of course, we were much more likely to see these on team books, where the artist had to squeeze a lot of characters into a very restricted space.

It's a common problem. You only have so much space on the cover of a comic, but you need to fit in nine characters ... what are you going to do?

The first recorded example that I can discover was on the cover of Avengers 9 (Oct 1964), which was drawn by Jack Kirby. And because of this, I think, many Marvel fans have assumed that the idea - which would become a bit of a Marvel trope - was Jack's idea. But I'm not so sure.

You know what it's like ... you have ten super-powered characters to fit in to a 7 x 10 comic cover, plus a teen sidekick and a shedload of blurb ... what're you gonna do?

It certainly wasn't Jack's go-to solution for when he had to fit dozens of characters onto a comic cover. For example, one of the great cross-overs of the early Silver Age was the two-part Fantastic Four-Avengers bust-up in FF 25 & 26 (Apr & May 1964) - eleven characters and never a floating head to be seen.

Here's another trick to fit eleven characters into a standard-size comic book cover ... the metaphorical giant villain cover.

A couple of months later, Jack had to accommodate the FF and the X-Men on the cover of Fantastic Four 28 (Aug 1964). Did Jack reach for a cliche? Of course he didn't. One thing we know about Jack is that he didn't like to repeat himself. He took pride in coming up with new ideas for every situation. Here, he depicted the villain as a giant and the heroes as tiny ... not a concept that was supposed to be taken literally. I covered this particular artistic trick in another blog entry a while back.

So, as we'll see, Jack didn't return to the Floating Heads idea very often. In fact after the first couple, most Floating Heads covers were by Other Hands. This makes me wonder if this wasn't a Stan Lee or possibly a Marty Goodman cover solution, both of whom had very firm - and sometimes fixed - ideas about what a cover should be.

Still, the next cover to feature floating heads would be another Jack Kirby effort.

The composition is a little awkward, but I don't think it would have been any kind of improvement to place the Frightful heads at the top of the cover of Fantastic Four 41.

Okay, maybe the heads weren't quite floating on the cover of FF 41 (Aug 1965), but it's only the tiniest variation on the theme. It does seem like a strange choice, however. The upper image - with the tortured figure of Ben Grimm towering over his team-mates - is the best part of the cover. The heads of the Frightful Four floating at the foot of the cover almost seems like an after-thought. If it's meant to convey the idea of the influence of the Wizard and his allies over The Thing, it's not working. Maybe it's just intended as a way to get the Frightful Four on the cover. It does accomplish that, at least.

The Swordsman would occupy a fairly important role in Marvel history, as Hawkeye's teacher and later a bona fide member of The Avengers. This is a powerful cover by Jack Kirby as befitting that role. I don't think the pasted-on heads compromise that in any way.

The very same month, Avengers 19 (Aug 1965) sported a floating heads cover, this time with Kirby pencilling the figure of The Swordsman and the production department adding the Don Heck heads later ... it's a terrific issue, one of my favourites of these early Avengers. It's not recorded why Stan, or maybe Sol Brodsky, decided to add The Avengers to the sides of the cover. But I don't think it's a tragedy, just another instance of what was already starting to shape up as an overused trick.

Clearly not wanting to left out, DC Comics dipped a toe in the Floating Heads pool ... predictably enough on Justice League, another book with a large cast of characters. In this instance (and again the following year) cover artist Mike Sekowsky would use the trope to show readers all the characters involved in that year's Crisis cross-over, typically involving The Justice League, the Justice Society, and a complementary array of matching super-villains. But it wasn't a solution DC would use very often.

When you have a cast of 29 and not a great deal of space, then there's only really one way you can go ... JLA 38 (Sep 1965) and JLA 47 (Sep 1966).

The next time we'd see disembodied heads on a Marvel cover, it would be the cover of Journey into Mystery 123 (Dec 1965), which had Vince Colletta inking Jack's terrific pencil art, and gave us the supporting cast orbiting around a dynamic and powerful figure of Thor. Yet, when I came across a repro of the original art, it looks like Jack had nothing to do with the floating heads. These were almost certainly added during the production process, by Sol Brodsky and his team.

Here's the original artwork for Journey into Mystery 123's cover, along with the finished version. I'd say that showed signs of production department tinkering ...

The Odin headshot is taken from the previous issue's cover. The Crusher Creel head is from Journey into Mystery 122's splash page. The Loki head is taken from Journey into Mystery 121 page 6. The image of the Demon is a bit of a puzzle. There's no drawing like that in any previous comics (or either of the next two issues the character appears in). Also, the detail of the mask isn't exactly how Kirby has drawn it inside the book. The inking of the Demon illo looks like Colletta, so my guess would be either Brodsky pencils and Colletta inks, or all Colletta.

A few months later, we'd see another floating heads cover from Marvel. The credits for the X-Men 18 (Mar 1966) cover are a matter for some debate. But most agree the layout was Jack Kirby, with Werner Roth either pencilling or altering Kirby's rough pencils.

The consensus is that Jack Pencilled the Magneto figure, Werner Roth pencilled the rest and the inking was Sol Brodsky, with perhaps Dick Ayers inking the Kirby parts. Whichever way it happened, it is a bit of a patchwork.

With Fantastic Four 50 (May 1966), Jack went all floating heads again. It's not a great cover layout, so there's a good chance there was a bit of editorial interference going on here. How much stronger would the cover have been with less clutter and the strong figure of the Surfer as the focus. I'm not mad about that inset panel at the bottom right, either. I think it would have been better as a text box, as I don't believe that drawing of Johnny Storm walking through a University campus adds anything.

This cover design could have used a little simplification, by losing at least one of the elements. My vote would be for deleting the inset panel at bottom right.

Later the same year, X-Men 22 (Jul 1966) would sport a similar cover layout to that of issue 18, again by Roth but this time inked by Ayers. As far as I know, Kirby had no input. This one also folds in the trick of squeezing in extra characters by keeping them small, adding the trope of a metaphorically giant villain. As such, it ends up being a muddled conflation of ideas with no strong focal point.

Werner Roth had been drawing romance books at DC when he jumped the fence to freelance for Marvel on X-Men. Action wasn't Roth's strong point and he later returned to DC to draw Lois Lane.

It was a bit of a sore point with me ... these mid-1960s X-Men issues were among the weakest in the Marvel lineup. While Roy Thomas battled manfully with the scripting, the results were hampered by bland pencil art from Werner Roth. Roth would remain as an on-and-off penciller on X-Men until issue 55 (May 1969), both on the main strip and on the "Origins of the X-Men" back-up stories, but for occasional fill-ins by Dan Adkins, Don Heck and even Jim Steranko. Then, with Roth committing more and more of his time to DC, Stan hired Neal Adams and gave him X-Men to play with ...

The same month, Avengers 30 also sported a cover with vignetted heads, pencilled by Kirby and not a million miles away in design from his Journey into Mystery 123 cover, with its powerful central figure of Goliath and the orbiting heads of the supporting cast.

Pretty much identical in layout to Avengers 20 and Journey into Mystery 123, Avengers 30's cover has a literal giant and bunch of orbiting hero and villain heads.

The inking is by Frank Giacoia, whose work I always liked on Kirby, and most pundits agree that the figure under Goliath's arm was added in production by John Romita. It does have the look of an after-thought so that does seem plausible.

Meanwhile, a month after X-Men 22, Kirby turned in more floating heads for his cover for Fantastic Four 54 (Sep 1966) ... or did he?

Other than the addition of a white frame device, this is no different to the cover of Avengers 20 ... strong central heroic figure? Check. Rest of the cast as floating heads around the outside? Check. (Click on the image to expand - you can see the paste-up clearly.)

This one's a pretty good way of featuring a record twelve characters and still include an impactful Human Torch figure as the main focus. Only Medusa seems a bit awkwardly placed. When you look at the original artwork, you can see that once again, the heads were pasted on after Jack delivered his art ... as was the figure of The Torch. So it's likely that Kirby's original design was simply The Torch flying straight at the reader. The alterations would have been made at Stan's direction, I'd have thought. And what about Prester John, for me the most interesting character in this issue ... how come he didn't make the cover?

Marvel managed to go a few months without any floating heads anywhere, but it was X-Men 29 (Feb 1967) that broke the run. And it looks like another production studio paste-up job.

Did we really need the five heads down the left-hand side of the cover? The big red logo at the top of the cover tells us whose comic this is. And if that's not enough, there's the corner box. So editorial fussing winning out over common sense here ...

It's possible that penciller Werner Roth didn't turn in cover art that showed just The Mimic scrapping with the Super-Adaptoid, and that the Production department didn't say, "Hey ... where's the X-Men?" But I don't actually think so. The composition of the two combatants is too studied, and it seems unlikely that an experienced artist like Roth would have thrown the composition out by adding unnecessary heads to the side of the artwork. But like I say, I could be wrong.

But the following month, on the cover of Avengers 38 (Mar 1967), an experienced artist did exactly that.

I'm leaning towards a Kane-drawn alteration asked for by Stan Lee. The way the Enchantress is a cramped into the tiny space by the spine makes me think Kane moved the Hercules figure to the left to accommodate the floating heads.

Gil Kane had been working at DC - one of their star artists - for decades. Yet one of his earliest covers for Marvel used an artistic device that was never seen at DC. That struck me as a little odd. Whether the heads were added by the production team is not known, but they are certainly Kane-drawn heads so maybe, on this occasion, it was an editorial edict to the artist.

Gil Kane was also involved in the next floating head cover from Marvel. the artwork for the cover of X-Men 33 (Jun 1967) had a convoluted conception. The first version was done by Werner Roth, but was, in my opinion, a pretty poor job. That may not have been Werner's fault, of course. He may have been following a brief. But, certainly, editorial weren't happy with the result and assigned Gil Kane to create a new cover from scratch.

The first version, by Roth, is a bit of a disaster. The Juggernaut figure is poor, and does nothing to maximise the threat. I think I would have rejected it too. The Kane replacement is much better. I wonder if it actually was rejected by the Code, or that Marvel editorial just thought it would be ...

But the replacement version - with its floating heads and growl-y close-up of the villain The Outcast - was deemed too scary by the Comics Code and Kane was forced to make alterations. The final version replaced The Outcast with The Juggernaut, and re-used the Marvel Girl and Cyclops heads from the initial Roth cover art. The Beast head looks like a Kane original to me. Others have suggested that the Juggernaut is by Roth with John Romita alterations or inking. I agree that The Juggernaut doesn't look much like Kane's work, but I would think that Romita would have done a better job of it. I think it's a production department cut and paste job.

Another incoming Marvel artist would bring the floating heads to his first cover. John Buscema was just starting at Marvel and got The Avengers as his first regular assignment.

One of my favourite Silver Age Avengers stories - it might seem a bit obvious in hindsight, but I loved the idea of a Soviet version of Captain America. And it didn't really bother me that most of the Avengers weren't really featured on the cover.

Once again, it looks like Marvel editorial got spooked when Buscema turned in a cover that showed only one regular Avenger on the cover, so either got Buscema to draw the heads of the other Avengers or they sourced and added them themselves.

John Buscema has a history of redrawing artwork, often at the request of Stan Lee. Stan really liked his artists to lay stories out in the same way that Jack Kirby did, but Buscema often tried to take a different approach. Later, on Silver Surfer 4 (Feb 1969), Buscema recounted, "I thought, 'This is one job I'm going to get away from the Kirby layouts. I'm going to try something different,' which I did. I think it had a different look about it from the previous stuff I'd been doing. People were congratulating me on this particular issue. Stan tore the book to pieces! He started with the first page: 'Well, okay, not bad.' On and on and on. Every second page he ripped to shreds. 'This is not good, this should be done this way...' I walked out of that damn office of his; I didn't know which way was up or down. I was completely demoralised. I walked into John Romita's office; John looked at me and saw that I was very upset. I said, 'John, how the hell do you do comics?'"

So given that account of not wanting to do things the way Marvel always did them, I'd have thought it would be pretty unlikely that the floating heads on Avengers 43 would have been Buscema's idea.

At a time when the X-Men title was struggling to find a workable direction, John Buscema was turning in some superb covers. This one puts a different spin on an old idea. I even like to sly reference to the worst excesses of contemporary DC books ...

As 1967 rolled over into 1968, the floating heads began to float away. The sole X-Men example, issue 42 (Mar 1968), wasn't really a traditional Floating Heads design, more a variation on a theme. Not surprisingly, the artist was John Buscema.

Over on Fantastic Four 75 (Jun 1968), Jack Kirby was also trying a variation on the floating heads idea.

No danger of this one being a production department paste-up. You can see that Kirby designed the cover this way. Simple, striking and effective.

Although appearing similar to an old-school floating heads cover, this was more like Buscema's X-Men idea, with the heads reacting to either the scene depicted or something "off-camera". And the trend was continued on Buscema's next cover using the concept. Avengers 56 (Sep 1968) had disembodied heads, but also reacting to the cover scene.

The 1968 Avengers comics had what was probably John Buscema's finest artwork. Though John didn't much care for George Klein's inks, I thought that he was by far the best inker for Buscema.

Then finally, the last Silver Age floating heads cover I could find - Avengers 60 (Jan 1969) - was John Buscema doing a more traditional design, though it doesn't appear to be a production paste-up.

Buscema's penultimate issue of the 1968 run featured a cracking storyline from Roy Thomas and another cool floating heads cover design.

After that, the floating heads design appeared to fall out of favour with Marvel cover artists. If the idea did turn up in later comics, it was almost always used in an ironic - or a nostalgic throwback - kind of way. By the time we got to the 1970s, the concept had more or less disappeared.

Avengers 117 (Nov 1973) art by John Romita, 128 (Oct 1974) art by Gil Kane and 135 (May 1975) art by Jim Starlin were just three examples from the 1970s.

The last few stragglers, exclusively on the team books, included The Avengers and The Defenders, all under the watchful eye of John Romita, who was Marvel's Art Director from 1972 till the end of the 1980s.

Defenders 51 (Sep 1977) art by George Perez, 65 (Nov 1978) art by Keith Pollard and 68 (Feb 1979) art by Herb Trimpe.

The cover style would crop up here and there during Romita's watch, but those instances fall outside the scope of this blog. Feel free to go looking for them yourself on The Grand Comicbook Database.

The Avengers 154 (Dec 1976) - Jack Kirby's farewell to the floating heads cover? However, with the layout (and inks) credited to Al Milgrom, maybe this is in fact a tribute cover.

Then - almost as a coda to the whole thing - Kirby came back to Marvel in the late 1970's and contributed one last floating heads cover to The Avengers, a fitting postscript to a peculiarly Silver Age phenomenon.


Next: Yee-haah, you rannies!

Saturday, 9 September 2023

What does an Editor actually do?

WHEN I FIRST STARTED READING COMICS IN THE 1960s, not even the writers and artists were mentioned anywhere in the DC books I cut my teeth on, let alone the editors. It wasn't until I became involved in professional publishing that I began to grasp the scope of just what it is an editor does do.

My editorial life was never as glamorous or as important Ben Bradlee's, but I do love movies that depict the rigours and responsibilities of being an editor.

Back at the beginning of the 1970s, I had an aspiration to be a comic artist. I had all the kit ... Windsor & Newton sable brushes, a good supply of india ink, pencils and erasers. And I even did the first year of A-Level Art, thinking it might be useful if I had pursued my original, more grown-up idea of being an architect. But parental pressure to take a more realistic approach to my career resulted in me concentrating more on science and finally going to City of London Polytechnic (now London Metropolitan University) to study psychology. But while there I got involved with the college newpaper, Pepys, creating logos and helping with layouts. I'd also done a couple of stints at Marvel UK as a general dogsbody during the holidays. So when my friend Dez Skinn offered me some (initially) temporary work at Top Sellers (publishers of MAD, and House of Hammer) right after leaving college, I almost bit his hand off.

It was 1978. On MAD I had to anglicise the gags and have the text reset to fit in the existing balloons. Marking up type for HoH was a bit more straightforward, as we were printing articles in traditional column format.

One of the first things I learned was how to mark up typewritten manuscripts for typsetting. Both MAD (in its speech balloons) and House of Hammer (in its articles) used typeset text (no computers back in those days), so I had to read the typewritten text through for style and errors ("subbing"), then hand-write on the instructions to the typesetter. The markup might typically look like this:

9/10pt Times Roman Med x 14ems

That just means 9 point (tall) text, in a 10 point line-space, Times Roman font, medium (normal) weight, across a width of 14 ems.

A Geliot Whitman depth scale - we use the 12pt scale to measure column width. The other scales are used to count lines in a column of text.

Subbing was another necessary skill. Reading through an author's typed manuscript, catching typing or grammatical errors, smoothing any bumps in "readability" or style to make sure the manuscript was ready for typesetting. A typesetter would "follow the manuscript out the window", so any mistakes here would need to be caught and fixed manually at galley stage.

Proofreading was something you more or less taught yourself. At the beginning I'd proof a galley and give it back to Dez. He'd glance at it and say. "You missed three typos." So I'd have to proof the galley again. Best. Training. Ever. I soon figured out how to proofread flawlessly.

Pretty soon, I learned there was more to editing than just technical stuff like markup and proofreading. Another basic thing Dez taught me was that when cover lines run over more than one line, break the text where the natural pauses fall, creating a rhythm ... so:

Not like thisBut like this
WILD
KIDS LOCKED,
LOADED & ON
THE TOWN
WILD KIDS
LOCKED,
LOADED
& ON THE TOWN

As MAD and House of Hammer at Top Sellers became Doctor Who Monthly and Starburst at Marvel UK, my experience and responsibilities grew. On Starburst I was commissioning articles, paginating each issue (deciding what went in the mag and where it should go) and occasionally reviewing the unsolicited submissions pile to see if any of the aspiring contributors had enough talent to make it as a professional. The other part of the job was staying in touch with the press officers at the various film companies to ensure we had a steady stream of press screening invites and movie stills. Some of those press officers - Eileen Wise at Disney and Nic Crawley at Warners - remain friends to this day.

Doctor Who Monthly I inherited from another editor at Marvel UK. It wasn't the easiest of transitions. As part of the hand-over I was given four pages of unlettered David Loyd artwork from an Alan Moore script, and I could immediately see we had a problem. The relatively inexperienced Moore had a lot of very good ideas he'd tried to shoehorn into his script, but with only four pages it was simply not possible to fit all of his captions and dialogue as written into the available panel space.

Pretty wordy, eh? Yet this is what it looked like after I cut down the verbiage by about half. I added a credit for myself as Editor not because I'm an egomaniac, but to indicate that I'd heavily edited Alan's original script.

Of course, the problem should have been fixed at script stage. The previous editor should have either got Moore to re-write, or given artist Lloyd another page or two to expand the story. But because neither of these things happened, I was lumbered with hundreds of pounds worth of script and art that was effectively unusable. I stuck the story in a drawer and held off tackling the problem as long as I could, but eventually the accountants wanted to know why all that money had been spent on a story that hadn't been used.

I called Alan, explained the problem and offered him the opportunity to edit down some of his captions and dialogue. Unsurprisingly, he wasn't much interested. The alternative was that I would do the cutting myself. Alan wasn't pleased about that either, but there was no way I was going to be allowed to shelf the story. And that was that ... I was one of the first to make the Moore sh*tlist. But to be fair, there wasn't a lot of point in him shooting the messenger ...

Recollections may vary ...

Another, slightly more serious challenge happened while I was editing the Starburst sister magazine cinema. Alan Jones had secured an interview with cult actor David Warbeck (at one stage in the running for the James Bond role). Warbeck had had a colourful career as one of the UK's most successful models (he was a Kiwi) and had a sprightly run as an actor in Italian movies. One of his roles brought him to the set of Russ Meyer's Black Snake (1973), and Warbeck recounted an anecdote he was told by the movie's producer about the time Russ Myer tried to blow up his then-wife Edy Williams' car with dynamite while she was driving it.

David Warbeck in Black Snake.

Unfortunately Meyer read that issue of cinema and pretty soon his lawyers were demanding a retraction or they would sue Marvel, Alan Jones and me, personally. For some reason, I don't think they were going to sue Warbeck, who'd actually recounted the story. Go figure. A retraction was given and all was well, but it does highlight the fact that an editor is legally responsible for everything that goes into their magazine.

And that's really the bottom line - the editor is responsible for everything that goes into the magazine.

Ultimately, it doesn't matter what the writer (or artist) wants, or thinks is right, or thinks is their right. It's the publisher's money and they - or their proxy, the editor - will decide what doesn't or doesn't fly when it comes to the magazine's content. And I've found myself on both sides of that great divide at various stages of my career.

You want creative freedom? Then you're going to have to self-publish. Even Stephen King and J. K. Rowling have editors.

So what does any of this have to do with Marvel in the Silver Age? I'm coming to that ...

INTERFERING WITH THE WORK OF OTHERS

There's a hate group on Facebook that purports to champion the rights of Jack Kirby to be recognised as the true creator of Marvel Comics. I say "hate group" because one of the conditions of membership is that you have to say something shitty about Stan Lee to be accepted. For them it's a Zero Sum Game - for Jack to be the sole creator they have to "prove" that Stan nothing more than show up to the office every day and get in the way. And, of course, that's just nonsense ...

Mank's contract stipulated he was a ghost-writer, though Welles, as usual, did a lot of re-writing. Thirty years later, Pauline Kael wrote her essay "Raising Kane", claiming that Welles hadn't written one word of Kane.

It calls to mind Raising Kane, the 1971 attempt on the part of film critic Pauline Kael to demonstrate that the real author of Citizen Kane (1940) was not Orson Welles but co-scripter Herman Mankiewicz. Despite "Mank" being given top billing for the co-writing credit, Welles was somehow conspiring to rob his co-writer of due credit. Like the principle architects of the anti-Stan movement, Kael's research consisted of seeking out sources - principally John Housman in her case - who agree with the central premise.

But as Peter Bogdanovich - who had written a ripost to Kael, "The Kane Mutiny" - stated in one television interview, "Even if Orson hadn't re-written some of the Kane script, he certainly directed it. And if that isn't enough, he's in it ... unless [Kael] thought that was Peter Lorre in bald makeup."

So, Stan-haters, even if Stan didn't plot the stories - and he's freely admitted on many, many occasions that often his artists would plot the stories and bring them in for Stan to write the dialogue - he certainly scripted them. I've seen claims that because artists indicated the dialogue in pencil on their artwork, "all" Stan did was re-write that. Except that re-writing would be outside the duties of an editor, which would normally be confined to punctuation and grammar corrections. But if the tone isn't right, or the dialogue is too wordy, or not descriptive enough it is absolutely the editor's prerogative to re-write it into a form they think is acceptable, which they may or may not take a credit for.

Yes, Kirby has included dialogue suggestions and, yes, Lee has largely followed them. But the style and tone of the two versions are worlds apart.

I had one case around the time I'd taken over the editor's chair on 2000AD. A writer had piled up a whole slew of scripts for a storyline I thought wasn't right for the character. I wanted to clear the decks for a new take by a new writer. Experience had told me that I couldn't just bin the scripts ... And I couldn't pay anyone to re-write scripts that were already paid for. So I had to step outside the normal duties of an editor and painstakingly re-write them into a form that would shorten the sprawling storyline yet still make sense to the readers. And I took a pseudonymous co-credit because the scripts were no longer much like how the original writer had written them, even though the plot essentially remained the same. It wasn't an ideal situation, but it did make way for a new direction for the character that I thought was more suitable.

For the most part, people who don't write fiction themselves have a very slender understanding of how a story is constructed. Particularly folks like those who hang out in the Stan-haters Facebook group. They think that the plot is the entirety of the story. But that's a hugely simplistic view. When we look back across the history of fiction, it turns out that there really only a handful of story plots. I've heard as few as three, though some pundits will push for as many as seven. They are:

The Quest: The hero sets off on a journey to obtain something or to find someone, overcoming obstacles along the way.

The Love Story: Girl meets boy, girl loses boy, girl gets boy back.

The Revenge: Villain does something horrible to the hero. Hero sets out to make the villain pay.

Author Christopher Booker also makes a case for:

Overcoming the Monster and Voyage and Return - though I'd argue that they are both pretty similar to The Quest - and; 

Comedy, Tragedy and Rebirth, none of which I think you'd be likely to find in a comic, but feel free to prove me wrong.

Okay, so you pick one of the several plots that exist, then add some characters to act out your plot. Are we there yet? Well, no ... not really. Because your characters have to have character. Then they have to act according to the personalities you've given them (otherwise you're just giving readers a plot-driven story, which they won't like). And you convey their personalities and motivations with a combination of natural-sounding dialogue, and their actions (which tie back into the Plot). Then, if you're lucky and you have all those components meshed and working in synch, you just might have a working story.

Stan tried other scripters starting around August 1962, and didn't like the results: Journey into Mystery 86 (Larry Lieber), Tales of Suspense 40 (Robert Bernstein), Tales to Astonish 44 (Ernie Hart) and Strange Tales 112 (Jerry Siegel). Click image to enlarge.

So let's allow that Silver Age Marvel's artists did do all their own plotting. But I'm still left with a conundrum, because all the Marvel books of the era sounded like they were written by the same hand. We know that Lee tried other writers from the second half of 1962, for about 15 months, and was so unsatisfied with the results that he took over scripting all the main Marvel books himself. So by the end of 1963 it must have been Stan that re-wrote any and all of the artists' supplied dialogue.

Based on this, I'd say that Stan was going beyond his duties as editor and there's a strong case for saying, yes, Lee was the scripter for these stories.

Now, I know that the Stan-haters are never going to let go of that bone. For them, Stan is the Destroyer of Careers and that's all there is. But I would say the opposite is true. But before we dig too deeply into that, let's take a look at how Jack Kirby ended up once again working for the man he most disliked.

JACK KIRBY IN THE LATE 1940s

It has always puzzled me why Jack Kirby went cap-in-hand to Marvel in the second half of 1958 to ask for work. Given his massive falling out with Martin Goodman in 1941 and his (unfounded) blaming of Stan Lee for his firing from the Timely Captain America comic, it seems odd that he would ever have anything to do with Goodman or Lee again, much less give them all "his" great ideas for a line of new superhero comics.

Joe Simon and Jack Kirby, pictured around 1950, when they were working on Boys' Ranch for Alfred Harvey (note the prop guns).

But let me run through the timeline of (Simon and) Kirby's work post-war and post-DC, and you'll see that some of the assertions made by Jack Kirby about his arriving at Marvel in late 1958 don't quite gel ...

S&K's first titles for Alfred Harvey - Stuntman 1 (Apr 1946) and Boy Explorers 1 (May 1946). Neither comic enjoyed the massive success of Boy Commandos and Newsboy Legion.

Even though their contract with DC ran out while they were serving in the military, Joe Simon and Jack Kirby jumped straight back to freelancing on Newsboy Legion and Boy Commandos around mid-1945. But as they were free agents they also began supplying material to Harvey Comics. Alfred Harvey was close friends with Simon and had in fact put Simon and Kirby together in early 1940. The Simon-Harvey business relationship would also be a long-term, on-and-off association that would last well into the 1960s. Harvey was known for his generosity and offered S&K a 50-50 split on all profits. The first Harvey book by S&K was Stuntman 1, cover-dated April 1946 ... quickly followed by Boy Explorers 1 a month later. Neither title lasted beyond two issues ... both were lost in the inevitable glut of comic books that appeared after wartime paper rationing ended. S&K's golden deal with Harvey ended, and the inventory material dribbled out in Harvey's other titles.

Clue Comics was Hillman's answer to the hugely successful Crime Does Not Pay book put out by Gleason. S&K also created a teen book for Hillman, My Date, similar in tone to MLJ's Archie comics.

Joe and Jack were out of work, so they looked around the industry to see what was doing well, and worked up some presentations for Ed Cronin at Hillman publications, home of Airboy. Hillman was publishing a Crime Does Not Pay knock-off called Clue Comics, so Simon and Kirby began packaging that. They also created all the material for My Date Comics 1 - not an actual romance comic ... that was some way off yet - which was cover-dated July 1947. The pair also landed a regular slot in Airboy Comics with Link Thorne - The Flying Fool.

But there was still more capacity, so S&K's next target was Crestwood, also known as Prize Comics. The pair had worked briefly for Crestwood, taking over The Black Owl and elevating it to the lead strip in Prize Comics 7 (Dec 1940). The following issue saw the debut of Ted O'Neill, but by February 1941, they had moved on, pausing to produce the first issue Captain Marvel Adventures (Mar 1941) for Fawcett before settling in to their staff positions at Timely/Marvel.

After a couple filler strips and covers, S&K took over packaging the established but bland, crime-themed Headline Comics for Prize/Crestwood.

The first thing they did for Crestwood in 1946 this time round was a story and cover for Treasure Comics 10 (Dec 1946). They followed this up with another story and cover for Prize Comics 63 (Mar 1947), presumably to demonstrate their value to the publisher. Crestwood was also putting out a so-so crime book called Headline Comics. S&K thought they could do a better job with it and took it over with issue 23 (Mar 1947) for a page rate and a percentage.

Justice Traps the Guilty was another success for Crestwood and S&K, but it was Young Romance that gave them a hit on the same level as Captain America, seven years earlier.

The changeover was a success for Crestwood, because six months later, Simon and Kirby launched their own crime comic, Justice Traps the Guilty 1 (Oct 47), at the company. But an even bigger success was just round the corner. Spotting that there were no comics for teen and pre-teen girls Joe Simon came up with the idea for a full-on love comic. Young Romance 1 (Sep 1947) literally sold out, an unheard of outcome, when comics would be doing well to achieve a 60% sell-through. Pretty soon, the title would be selling a million copies a month. The market was flooded with imitators, so 18 months later, S&K showed them how to do an imitation of Young Romance and packaged up Young Love 1 (Feb 1949) for Crestwood. That, too, sold almost a million copies.

It's horror, Jim, but not as we know it. Simon and Kirby's horror titles were more spooky than horrifying, but were successful nonetheless. Black Magic lasted into the 1960s.

Then, as horror comics were becoming popular at the beginning of the 1950s, mostly because of Bill Gaines' Crypt of Terror, Vault of Horror and Haunt of Fear books, Simon and Kirby launched a couple of (admittedly tamer) horror comics through Crestwood. Black Magic was a modest success, but its companion title, Strange World of Your Dreams was maybe just a bit too weird for the early 1950s audience and lasted just four issues.

Boys' Ranch has frequently been cited as one of S&K's favourite creations. They certainly poured everything they had into it. Yet reception was lukewarm at best, and the title lasted barely a year.

Even though they were riding high at Crestwood with their own stable of titles, Simon decided to offer their next project to his old friend Al Harvey and in the late summer of 1950, another S&K kid comic arrived on the stands, Boys' Ranch 1 (Oct 1950). Quite why Simon preferred this project to go to Harvey has never really been explained. The title only lasted six issues, but Simon and Kirby were packaging nine regular titles at Crestwood, so they weren't going to go hungry.

Goodman always favoured Human Torch over the other two Timely giants, relegating Cap to a back-up strip in Young Men 24 (Dec 1953).

Joe and Jack's last project for Crestwood before the big comics meltdown of 1954 was the patriotic character Fighting American. Over at Atlas, publisher Martin Goodman had recognised that his prize property Captain America functioned best in a war setting, and that America's proxy war against communism in Korea provided an opportunity to revive the character. So after a few adventures in Young Men, Captain America returned in his own title with issue 76 (May 1954), which kind of ticked off Simon and Kirby. So they decided to show Goodman how it should be done. But unknown to Joe and Jack, trouble was brewing ...

Because of the negative publicity from the Kefauver Hearings on comic books and juvenile delinquency, many magazine distributors were running scared. Circulations were falling and Independent News, who distributed Crestwood among other publishers, put pressure on the company owners to make the stories less sensational. It was at this same time that Joe Simon realised that he and Kirby were being cheated by Crestwood owners Teddy Epstein and Mike Bleier. They had been selling the printing plates of the S&K titles for scrap metal and not declaring it. This amounted to a $130,000 dollar shortfall in payments to Simon and Kirby, the equivalent of $1.5 million in today's money. Faced with the likely collapse of Crestwood if they insisted on getting paid, S&K accepted a good faith payment of $10k and continued packaging their titles for the company.

I'm no fan of censorship, but in many ways, the publishers brought the Comic Code restrictions down on themselves. The crime books were even more outrageous than the horror titles.

Mostly because of this - but also because many comic publishers were holding off launching new titles in the wake of the Kefauver Hearings resulting in idle printing presses - Joe Simon and Jack Kirby decided their next tranche of comic books would be published by their own company.

Leader News was the distributor for EC Comics, and they were worried that EC wouldn't weather the storm. So they offered Simon and Kirby an advance on sales. The biggest comic book printers World Color, desperate to keep their presses rolling, also gave the creators credit, so S&K were able to get Mainline Comics up and running at minimum risk to themselves.

The Mainline comics mined familiar territory. Western, crime, romance and war. Can't go wrong. Note how the In Love cover re-uses the Stuntman concept of looking like a hardback book.

Mainline Comics cautiously released their new titles a month apart, starting with the western title Bullseye 1 (Jul 1954) and Police Trap 1 (Aug 1954), both designed to not spook the retailers in the way that the EC and the Harvey books did. They followed these up with a romance title, In Love 1 (Sep 1954), and a war book, Foxhole 1 (Oct 1954). It should have been a roaring success given Simon and Kirby's talents and track record, but circumstances conspired against them.

Bill Gaines tried to continue putting out comics that complied with the Comics Code, but it just didn't work. Colour comics were a risky proposition, and Gaines abandoned the field and in July 1955 switched his Mad title to a magazine that resembled the "slicks" that Martin Goodman was putting out at Magazine Management. Leader News lost their biggest client and went under, leaving Joe and Jack without a distributor after just nine months. The last thing Joe and Jack had developed for Mainline was Challengers of the Unknown. The entire, completed first issue was shelved. Mainline ceased trading and the Simon and Kirby partnership effectively ended.

After Mainline Comics folded, Jack Kirby re-focussed his energies on freelancing for Crestwood's Romance Titles, but even that was to be a dwindling market.

Joe went to work for Harvey, repackaging old stories to make them look less like reprints and Kirby carried on drawing for Crestwood, mostly on the romance titles, and doing a little work for Harvey. But towards the end of 1956, Prize thought they could save some money by cancelling two of the S&K romance books, Young Love and Young Brides and replace them with a new romance title, All For Love, where they didn't have to share the profits.

Jack had to cast around for new work and got some assignments from his nemesis Stan Lee at Atlas, on Astonishing 56 (Dec 1956), Strange Tales of the Unusual 7 (Dec 1956) and more prominently The Yellow Claw 2-5 (Dec 1956 - Apr 1957). But working for Goodman and Lee clearly did not sit well with Kirby, so he turned his attention back to DC Comics.

The last true S&K project found a home at DC Comics, two years after it was conceived. Challengers did well enough in Showcase to get its own title.

Kirby blew the dust off the Challengers of the Unknown project and offered it to his old Boy Commandos editor, Jack Schiff. The series ran in four issues of Showcase, beginning with issue 6 (Jan 1958) and continuing through issues 7, 11 and 12. The Challengers strip graduated to its own title in April 1958. Pretty soon, Kirby was doing other stories for Schiff, on House of Mystery, House of Secrets and Tales of the Unexpected.

During 1958, Jack Kirby was getting more and more work from DC. The Challengers of the Unknown book was doing well and he was graduating from mystery book fillers to doing Green Arrow for Adventure Comics.

Then he was given the Green Arrow feature in Adventure Comics 252 (Sep 1958) and things were looking up for Jack Kirby. Around the same time, Schiff was asked by Harry Elmlark of the George Matthew Adams newspaper syndicate to suggest some comics people who could create a "space-race" newspaper strip. Schiff knew that Dave & Dick Wood had been working with Jack Kirby on a space-oriented proposal for a newspaper strip and asked to see their material. Thinking it wasn't quite right for Elmlark, Schiff suggested a slightly different approach and the result, Sky Masters, sold and ran for a little over two years. However, arguments over money began. Originally Dave Wood and Jack Kirby were to split the payments fifty-fifty (this would have been in line with how Kirby worked with Joe Simon). But Schiff wanted 5% for putting the deal together. Then Kirby wanted his share increased to 66% because he had to pay an inker out of his end (though he could have inked the strip himself). It all got a bit ugly when Schiff took Wood and Kirby to court for his share of the payments and won. Sky Masters would continue until February 1961, but working for Schiff was untenable for Kirby - he urgently needed to find another outlet. 

JACK KIRBY IN THE LATE 1950s

Whether Kirby withdrew his labour from Schiff in protest or Schiff dispensed with Kirby's services is not clear, but the result was that Kirby was forced to go back to Stan Lee, looking for work. It must have been a pretty bitter pill.

Pretty much as soon as his feet hit Marvel's lobby, Kirby was the go-to guy for covers and lead strips on the fantasy books, starting with Dec 1958's Strange Worlds 1 and becoming a fixture within three months.

When Kirby washed up on the shores of Atlas Comics in July 1958, he effectively had nowhere else to go. He was doing a little work at Crestwood on the romance titles, but they too were winding down. In the June of that year, Stan Lee had lost his friend and collaborator Joe Maneely in a tragic subway accident and was barely putting out enough titles to keep even the few artists he had in work. Kirby effectively stepped into Maneely's shoes - World of Fantasy 14's cover was by Maneely, issue 15's was by Kirby - despite his vocal dislike of Stan Lee.

By spring 1959 Jack Kirby had branched out into western, war and romance, starting with Gunsmoke Western 51 (Apr 1959), then Battle 64 (Jun 1959) and Love Romances 83 (Sep 1959).

For this reason, it doesn't seem likely terribly likely that Jack Kirby arrived at Atlas/Marvel that was about to go bankrupt with a portfolio of great ideas, as he has often claimed. If Goodman was going to shut down his comics operation - remember, he had a whole other magazine division that was doing nicely, thanks - he would have done it in mid-1958, once he'd used up his inventory. But instead he gave Stan the green light to start commissioning again, so that must be taken as an indicator that the comics were still profitable.

To me, what does seem a little opportunist on Kirby's part is that he was not, given the timing, just seeking to fill the gap left by Joe Maneely, but also easing out artists like Russ Heath and John Severin who'd been drawing Marvel covers and interior art all through the 1950s.

STAN LEE IN THE LATE 1950s

The second half of the 1950s wasn't the best time for Stan Lee. His boss, Martin Goodman, had made a disastrous mistake in 1957 by dissolving his distribution company Atlas and instead signing a deal with American News Company. But when ANC was investigated for anti-trust violations, they shut down their operation leaving Goodman's Magazine Management without a distributor. Only Independent News Distribution, owned by DC Comics, would take Goodman's magazines, so the comics operation was reduced to just Stan in an office, writing and editing all the titles, and a few artists who were prepared to put up with Goodman's miserly page rates.

While there's been a lot of focus on what Stan did or didn't contribute to the writing of the stories at Marvel during the late 1950s and early 1960s, there not been much detail about what he did as an editor. In an essay for Robin Snyder's fanzine The Four Page Series 9 (2015), Ditko stated, "Writing, editing, dialogue, sound effects, captions, were all Stan's division of labour at Marvel." Later on, he would also have been writing the copy for house ads and compiling the letters columns (and the responses) during that period.

There are many instances of Editor Stan Lee thinking a cover was not good enough and having the artist redraw it. Here's a few instances from the early 1960s where cover art was rejected and a new version drawn. Click image to enlarge.

More importantly, as editor, Stan would have decided who got to draw which title. For example, when Stan wanted 57 pages of new material for the Fantastic Four Annual 1 (Sep 1963), first Al Hartley, then Joe Sinnott were assigned to Journey into Mystery for a few months. As Ditko noted in the same essay, "As I was a freelancer, Stan could, at any time, just have Sol [Brodsky] tell me I was OFF S-M, OUT of Marvel."

Ditko also described in detail just how hands-on Stan was as an editor. When he brought his pencilled pages in, "Stan and I would go over every panel; he'd note anything he didn't understand or something needed, wanted, more detail, etc. I'd mark any needed wanted changes, corrections, additions, to fix on the side of the pencilled page I was to ink. Plus, I gave Stan typewriting paper showing my rough idea of what was being said in the story broken down into panels. Stan never wanted me to write any actual dialogue or names.

Even later into the 1960s, Lee would routinely decide that a cover wasn't strong enough and would have the artist redraw it. Here's a few more examples of covers rejected by Stan and their replacements.

"The cover was always done last, and in this way: I'd take a blank sheet of paper, we'd look over the inked pages and Stan would suggest some action for the cover. I'd rough out the idea - making changes or adjustments or he'd suggest a different idea - and I would rough out, adjust, etc."

That sounds like Stan was pretty involved in the storytelling process, and very much in control of the final product, both with covers and stories. He was at least as involved as his counterparts over at DC, if not more so. And it's likely the way he worked with Jack Kirby was similar. He certainly had Jack make changes to interior pencils and would want alterations to - and sometimes even rejected - cover art.

So the claim that Stan Lee contributed nothing to the Marvel stories of the 1950s and 1960s just doesn't stack up.

These teen titles had survived since the Timely Age, and astonishingly weren't culled in the Great Atlas Implosion, so they must have been selling okay.

Earlier in the 1950s, it seems as though Stan Lee was producing full scripts. There was next to no staff in the Marvel offices and Stan didn't have the budget to use freelance writers. Quoted in the Jack Kirby Collector 9, Atlas artist Joe Sinnott explained, "I'd go down to the city on Friday, and Stan would give me a script to take home ... I'd bring the story back on Friday and he'd give me another script. I never knew what kind of script I'd be getting. Stan had a big pile on his desk, and he used to write most of the stories himself in those days. You'd walk in, and he'd be banging away at his typewriter. He would finish a script and put it on the pile. Sometimes on his pile would be a western, then below it would be a science fiction, and a war story, and a romance. You never knew what you were getting, because he always took it off the top. And you were expected to do any type of story."

Marvel's long-running romance titles began in about 1950, right after Simon and Kirby launched their Young Romance comic. They too survived the implosion.

By mid-1958, Stan would have been running out of inventory Atlas stories. Ditko started drawing regularly for Stan around that time, just as Kirby did. But when you check the job numbers of these stories on Grand Comicbook Database, you can see that the Ditko and Kirby stories mostly start with a "T", where many of the other job numbers around that time start with an "M" ... so I'm going to stick my neck out and say that the T job numbers are new material commissioned by Stan as the old Atlas inventory stock was running out.

The mystery titles continued right on, though many were casualties of the implosion. Journey into Mystery had also been cancelled but was revived in 1959. Later in 1958, Goodman added the short-lived Strange Worlds book. Yes, Homer isn't a mystery title, but where else was I going to put it?

And that was a turning point right there. Ditko was assigned stories that highlighted human foibles over spectacle, and Kirby was given widescreen kaiju stories to illustrate. I can't recall Kirby ever claiming that the giant monsters were his idea. It seems likely that Goodman saw Godzilla (1956) - or more probably walked past a theatre showing Godzilla - and said to Stan he wanted giant monster stories. Plus, by 1958, other monster movies would have been and gone in cinemas - Rodan (1957), 20 Million Miles to Earth (1957), The Giant Claw (1957) and Varan (1958) - and never let it be said that Goodman was too quick to jump on a trend.

Spoiler alert! Stan Lee would often recycle stories for the early Marvel fantasy titles. The fact that Stan was still giving scripts to Ditko to draw debunks the idea that Ditko was writing all his own fantasy stories during this period.

And I don't think Ditko can take all the credit for the quieter, more humanistic stories he was drawing. There's a story in Strange Worlds 1 (Dec 1958), "I Am the Last Man on Earth", drawn by Don Heck which was retooled as "A Thousand Years Later" in Strange Tales 90 (Nov 1961), credited to Lee and Ditko. So even in 1961 Ditko was drawing from scripts given to him by Stan Lee.

War books were a massive part of the Atlas line-up, yet just these titles survived the Atlas meltdown. Goodman wouldn't add another war title until Sgt Fury, some five years later.

Of course none of this is just black or white. I'm sure both Ditko and Kirby were adding details of their own to the stories they were drawing. Stan has said as much himself, and as these two artists in particular showed strong story sense, it would have been logical for Stan to give them freer and freer rein, and to keep assigning them stories that made best use of their individual skills.

Just about all the western titles survived. except for Rawhide Kid. That one was revived in 1960, with Kirby on art chores.

In 1959, despite having only minimal presence in the Q1 cover-dated Marvels, Stan Lee assigned 36 covers out of the 90 comics published that year to Jack Kirby (and, by contrast, just four to Steve Ditko). The monster books were proving popular, because Martin Goodman had Stan add two new fantasy titles in 1959, Tales to Astonish and Tales of Suspense.

As the 1950s drew to a close, Goodman was adding more monster books, mostly spearheaded by the Kirby-drawn epics. They would be the backbone of the evolving Marvel Comics into the 1960s.

Towards the end of 1959, both Astonish and Suspense became monthlies along with Journey into Mystery and Strange Tales. The effect was that in 1960, Kirby produced 58 covers out of 103 comics published (Ditko just one). In 1961, that would rise to 73 covers from 119 comics (and four by Ditko). The trend was definitely upwards, as Kirby produced a larger and larger proportion of Marvel's output.

So the nascent Marvel Comics wasn't struggling for sales at this point. In likelihood, it was Stan's canny editorial instinct to feature the art of Kirby and Ditko that was boosting the fortunes of the monster books, as well as what he was bringing to the enterprise with his friendly, informal editorial tone - which was a big change-up from the slightly po-faced DC Comics - and his dialogue, where the characters actually spoke like real people.

Left to right: Stan Lee and Jack Kirby in happier times at the Cartoonists Society in 1966 - I've not been able to identify the other two, but the man standing might be Carmine Infantino. I have no idea who the chap with spectacles is.

And far from destroying Jack Kirby's career, Stan Lee gave him a much needed second chance and, further, promoted him as the chief artist for the entire Marvel line which, within a few years, was outselling DC.

So, that claim that Jack Kirby rocked up to Atlas/Marvel which was about to go under and gave them the ready-made books Fantastic Four (whether inspired by the Simon and Kirby project Challengers of the Unknown or not), Ant-Man, Thor, Hulk and even Spider-Man is simply not true.

But the question that some "fans" are incapable of letting go of - and argue endlessly over - is, Who did what during the formative years at Marvel? Yet I don't think it's a hugely difficult question.

Stan's voice - his style of writing - is all through the Marvels of the early to mid 1960s. You'll see it in the captions and dialogue balloons in the stories, on the letters pages and in the Bullpen Bulletins. Click to enlarge.

Stan Lee was a Big Picture guy. As Editor, his job was to ensure the quality of material that went into Marvel Comics was of a certain standard. And that went beyond just the comic strips. Stan also created the Voice of Marvel ... the slightly irreverent, sort of cool-sounding uncle. He made sure that the stories and editorial pages all appeared to have been written by the same person, and made us kids feel like Stan/Marvel was our pal. And that the rest of the Bullpen were our pals, too. It's extremely likely that Stan also pitched in loads of ideas for the stories. We know that Stan loved villains named after animals and there's many, many examples of those in the Marvel stories of the early 1960s. And finally, the other job of the editor is to act as an ambassador for - and the voice of - The Brand. And we know he certainly did that. Just about all the references to Stan being "the creator" of Marvel Comics are almost always down to lazy or indifferent journalism. Reporters don't care about - nor believe their readers care about - the minutia of who does what at a comic company most of the audience have never heard of. So most of the stuff Lee is pilloried for, even after his death, was pretty much out of his control.

Jack's voice is quite different in the comics he wrote the captions and dialogue for other comics around the time he was beginning to contribute to Marvel Comics. But when he got to the Fourth Worlds books of the 1970s, his writing style took on a different flavour.

On the other hand, Jack Kirby (and Ditko, to some extent) was a details guy, who never really saw or cared about the Big Picture. It never occurred to Jack that Stan was taking care of Business at a much higher level, by editing Jack's scripting suggestions to bring them into line with the Marvel style, a style that spilled over into the responses on the letters pages and later, the Bullpen Bulletins. You can tell that Jack wasn't a Big Picture kind of creator, because the Fourth World stories that he did for DC in the early 1970s - where Jack was editing his own material - were a pretty chaotic offering. A bunch of terrific ideas not very well tied together and often abandoned before they were properly explored. And rereading some of those DC stories recently, I realised that, for all Jack's disdain for Stan Lee and the Marvel style, he was actually trying to imitate Stan's voice in the scripting of those books. Just compare any pre-Marvel 1950s work that Jack says he scripted with the Fourth World captions and dialogue and you'll see what I mean.

I really don't get why Stan Lee has been singled out for such vilification by a certain type of comic "fan". Goodness knows there are other, more unpleasant, personalities scattered throughout the history of comics. And focussing on what Stan did or didn't create within the Marvel comic stories is to completely lose sight of the real reasons for Marvel's 1960s success. What we fans - who were actually there at the time - bought into was the overall Package. Marvel wouldn't have worked without the great stories. And it wouldn't have worked without the supporting framework of the letters pages and Bullpen Bulletins, which reinforced the Voice of Marvel in our heads. If you find that Stan's voice doesn't resonate with you now, well, that's because he was a product of the times and you really had to experience it In Context during the period in which it was created. And if you still don't get it, just accept that it was never intended for you ...

Next: Invasion of the floating heads